A demo of a VR experience project in progress for my graduation. I made it using UE4 with megascan assets, meadow environment, some free turbosquid assetes and other props I created using 3Ds max and Zbrush. The experience takes the viewer on a virtual journey where he discover a part of the Berber culture through the architecture of the traditional Kabyle house, objects of daily life, Berber music and the nature of the mountains of Kabylia. The user can interact with the surrounding objects within the house. All objects in the scene are accompanied by a voice-over, video or text that explains their story, the user can choose the medium that suits him to learn about the object.