Realistic 3D props model created from scan data using Reality Capture. The model is a low poly ready to use in game engines with 4K PBR Textures ready to be used in game engines.
More info and works on :
https://www.graphic-i.com
https://www.artstation.com/graphic-i
Software used: Reality Capture, 3D coat, 3DS Max, Knald, Xnormal, Substance Painter, Substance B2M, Marmoset Toolbag 3, After Effects.